Hyper hop - Tap down-back/down/down-forward, then quickly tap up-back/up-forward. Super-jump - Tap down-back/down/down-forward, then quickly press up-back/up/up-forward. Jump/jumping - Press up-back/up/up-forward. Qcb hcf - 2141236 - Quarter circle back half circle forward Hcb f - 632146 - f/df/d/db/b/f - Half circle back forward motionī~f - 6 - Hold back then press forwardĭb/f - 1,6 - press down back then forwardį/b/f - 6,4,6 - press forward back forward Rtk - 2147 - d/db/b/ub - Reverse Tiger Knee Motion
Tk - 2369 - d/df/f/uf - Tiger Knee Motion Rdp - 421 - b/d/db - Reverse Dragon Punch motionĬharge - 6 or 8 - b~f or d~u - Hold in one direction then shift to the designated direction
Hcb - 63214 - f/df/d/db/d - Half circle backward Continuing the tag-team mechanics of King of Fighters 2003, The King of Fighters XI is the eleventh main entry in the long-running fighting game series and the second in the Ash Saga. The King of Fighters XI for PlayStation 2 game reviews & Metacritic score: The world has been rocked by two major events - Mukai has stolen the Orochi seal and the theft of the Yata Mirror by Ash Crimson. Hcf - 41236 - b/db/d/df/f - Half circle forward Qcb - 214 - d/db/b - Quarter circle backward Qcf - 236 - d/df/f - Quarter circle forward
Download the The King Of Fighters XI ROM now and enjoy playing this game on your computer or phone. This is the USA version of the game and can be played using any of the Mame emulators available on our website. Guard Cancel Emergency Evade f or b+AB when blockingįall Breaker/Recovery - AB or f+AB before hitting the groundĪttack Cancel Forward Roll - AB during normal or command attacks Have fun playing the amazing The King Of Fighters XI game for M.A.M.E. Guard Cancel Shift - AC or BD when blocking Quick Shift - During certain attacks, AC or BD The 1st input is a hopping knee strike, while the 2nd is the overhead kick, which is now a no-recovery knockdown. TRAP KICK: Kings old f+B overhead split into two parts. The invincibility window is too short to avoid floor-level projectiles however. Tag Shift - AC(first character)BD(second character) King is immune to low attacks for a very brief moment during her standing E. While the familiar Neo Geo KOF names and functionality have been kept, the basic buttons have been rearranged, and a fifth has been added: It's funny because according to Giby this game actually was the second most profitable King of Fighters game ever after King of Fighters 98. The King of Fighters XI is a 2D fighting game produced by SNK Playmore.It is the eleventh installment in The King of Fighters series following The King of Fighters 2003.It was originally released as a coin-operated arcade game for the Atomiswave platform in 2005. The buttons are laid out differently from previous incarnations of the KOF series. If they wanted to put XI onto modern consoles, it'd have to be a mostly from-the-ground-up 'Ultimate/Unlimited Match' version.
3.13 Boss Characters (Playable on PS2 Only).